I Design DigitalThat Matter
From AR to VR to AI, crafting interactive worlds that people remember.
About Me
Oussama Rattazi
Based in Geneva, Switzerland
Focus
Open to UX Engineer and Product Designer roles in Geneva and remote. I work across research, interaction design, and product development to turn complex ideas into grounded experiences.
Building things that actually matter
Open to UX Engineer and Product Designer roles in Geneva and remote. I work across research, interaction design, and product development to turn complex ideas into grounded experiences.
I'm a Master's student in Digital Systems and Services at the University of Geneva, and I build around the intersection of AI, XR, and interactive design. My work spans research, prototyping, and implementation, with an emphasis on clarity and real-world usefulness.
Across projects, I have moved from concept exploration to functional prototypes and product-oriented interfaces. That includes AI-supported tools, spatial experiences, educational games, and client-facing digital products.
My process is practical and iterative. I prototype, test, refine, and ship with a focus on the problem at hand rather than unnecessary complexity. I work comfortably between research, design, and code when the project needs it.
The throughline in my work is simple: turn raw observation into structured understanding, then into interaction and action. That is what I bring to product, research, and design teams.
Selected Work
Projects
Across these projects, the recurring pattern is the same: raw observation becomes interpretation, then structure, interaction, and action. That thread connects AI systems, spatial experiences, UX work, and client builds into one practice.
Section 1
AI / Research
Mindbloom
PrototypeStep into a world where healing happens in virtual sanctuaries, where your mind can bloom like a garden in spring. Mindbloom creates safe spaces for growth.
Sparkboard
PrototypeIdeas are like sparks - they need the right environment to ignite. Sparkboard is the tinder that turns creative sparks into roaring fires of innovation.
Geneva Time Travel
Research / PrototypeAn academic-adjacent AR and historical exploration concept that links place, history, and spatial interaction.
Osmos
Product / PrototypeWater is life, and Osmos ensures every drop counts. It's like having a crystal ball that sees leaks before they happen, saving our most precious resource.
Agrisculpt
Master's thesis / ResearchImagine a world where farmers can see their crops grow in real-time, not just on paper, but in a living, breathing 3D world. That's what Agrisculpt brings to life.
FoundFootage
Automation / PrototypeAn AI content-automation project exploring a workflow from discovery to publishing for short-form video production.
Section 2
Product / Startup
Sparkboard
PrototypeIdeas are like sparks - they need the right environment to ignite. Sparkboard is the tinder that turns creative sparks into roaring fires of innovation.
Osmos
Product / PrototypeWater is life, and Osmos ensures every drop counts. It's like having a crystal ball that sees leaks before they happen, saving our most precious resource.
ExcelPal
AI SaaS conceptAn AI-assisted spreadsheet concept for natural-language interaction instead of manual formulas and workflow steps.
Section 3
UX / Interaction
Mindbloom
PrototypeStep into a world where healing happens in virtual sanctuaries, where your mind can bloom like a garden in spring. Mindbloom creates safe spaces for growth.
Geneva Time Travel
Research / PrototypeAn academic-adjacent AR and historical exploration concept that links place, history, and spatial interaction.
GVA Pickleball
UX Research / DesignA university UX case study focused on community onboarding, information architecture, and experience design for a local sports group.
Design Breakout
Educational game / Course projectA serious educational 3D web game built for the University of Geneva course “Jeux Vidéos Pédagogique II”.
I started making games
Exploring narrative-driven game development with Ren'Py. Building interactive stories where player choices shape the experience. Play it right here, embedded in the browser.
Play NowBeyond the highlighted builds, I have worked across TTS pipelines, AI model training and evaluation, backend architecture, automation loops, and production tooling for real-world delivery.
The Arsenal
Tools That Power My Vision
Every project is built on a foundation of cutting-edge technologies, carefully chosen to deliver excellence.
Tooling
A focused stack shaped by research, product work, and interaction design.
The strongest themes in my work are AI systems, UX prototyping, web and mobile product development, and spatial experiences. The stack below reflects the areas I use most often rather than a claim of equal breadth across every tool.
AI / ML
- ●Python
- ●PyTorch
- ●TensorFlow
- ●YOLOv8
- ●Roboflow
- ●OpenCV
- ●LLMs
- ●RAG
- ●Knowledge Graphs
Web
- ●Next.js
- ●TypeScript
- ●Tailwind
- ●React
- ●Node.js
- ●REST APIs
- ●Firebase
- ●Vercel
Mobile
- ●Flutter
- ●Firebase Auth
- ●Wearable data
- ●Mobile UX
Data & Knowledge Representation
- ●RDF
- ●SPARQL
- ●SHACL
- ●Ontologies
- ●GraphDB
- ●OpenAPI
- ●n8n
XR & Interaction
- ●Unity
- ●VR
- ●AR
- ●Multimodal interaction
- ●Affective computing
- ●WebGL
Design
- ●Figma
- ●UX Research
- ●Interaction Design
- ●Wireframing
- ●Prototyping
- ●Visual systems
Beyond Code
Creative Work
Figma concepts, posters, video production, print, photography, and visual collaborations.
Explore Creative WorkBuild Together
Enter the live idea lab
A shared canvas where you can sketch, scribble, and co-create in real time. Drop in, leave a thought, and help shape what gets built next.
Open The BoardGet In Touch
Let's build something together
Have a project in mind, a collaboration opportunity, or just want to say hi? I'd love to hear from you.